| Still Blazing Trails |
An Interview with Raph Koster
by Shayde
There are few MMO developers who have made an impact like Raphael Koster.
Back when MMO’s were text based MUDs, he helped bring LegendMUD to the online world. His work at Legend got him noticed by Origin Systems where he was hired as a developer and helped create one of the first real MMO ever, Ultima Online.
In 2000, Raph moved to Verant and was lead designer on a game many of us came to know and love, Star Wars Galaxies. His vision of an online game that was all about freedom and possibilities was something that few other games have come near realizing.
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